Tag: sparkle

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  • Enter the Magikarp

    The next day, the heroes wake up in the cave to some stunning developments. Plexar awakes and looks a little... off. He sees his reflection in a pool and sees a snake demon creature. [[:jax|Jax]] has blockaded the entryway into the cave using some of …

  • Plexar gets an Exorcism

    The group arrives in [[Sparkle]] with [[:plexar|Plexar]] feeling/looking progressively worse. Plexar actually looks sort of creepy. The group runs interference for him lest he be mistaken for some sort of demon, and they ask about the whereabouts of a …

  • Killing Codrey

    The crew wakes up the next day; [[:gwyn|Gwyn]] and [[:merrik-lee|Merrik]] remain slightly hungover from their massive redecorating effort. Everyone heads off to [[:codrey | Codrey]]'s place, which is fairly easy to find because, being a rich asshole …

  • Leroy, leroy, leroy

    The next few weeks the party, minus [[:merrik-lee | Merrik Lee]] (who is distributing monies to relatives of his merc company), spends time tending to [[:leroyis | Leroy]]. They spend those weeks resting and readjusting Leroy back to normal life, …

  • To Catch a Cultist

    The group awakens and, after hearing various rumors for some time, decide that there may be something worth looking into as far as these graverobbings are concerned. Before they can get started on that, however, a detective named [[:joel-sanford | Joel …

  • The Truth Shall Set You Free

    Following the [[To Catch a Cultist | battle in the graveyard]], the heroes are left with a bunch of smoldering zombies, one dead cultist leader, and one captured cultist [[:landy-owens | acolyte]]. This acolyte seems unable to talk; he's just jibbering …

  • Into the Cathedral of Rot

    The heroes descend into the cave. There's a deeply sloping rampway down, hollow in the middle. The place is damp and smells like death. As they descend, they discover that the ramp is trapped - first by a iron block designed to smash down on the ramp, …

  • Champions of Rot

    The party descends the staircase and enter an ornately decorated foyer filled with religious-looking iconography. This room has additional cultists, undead, and an undead giant who screams THAR!! at them. In a bloody battle, the heroes manage to …

  • Finding Your Religion

    After the collapse of the spire of the Temple of All Faiths in [[Sparkle | Sparkle]], the heroes stand on a field of cooling magma. Having flipped the cauldron over, they're reasonably certain that it's no longer producing magma or fire spirits. They …

  • Queens and Spears

    The party decides to go visit the museum of Sparkle in search of dragonlore. Everyone is heading that way when they encounter a LOT of people heading the opposite direction. [[:leroyis | Leroy]] disguises himself as a peasant and they go to the palace …

  • Night at the Museum

    The group is about to enter the museum when Lorent and his crew appear again. He tells them he's been here before years and years ago and thinks he knows where the orb might be. They attack the cultists at the gate and overwhelm them, then push in …

  • Dragon Battle

    After finding the orb, the group runs into a museum curator, [[:kivin | Kivin]], who finds them curious and follows them out of the museum. While they're discussing their next options and moves, the dragon shakes the earth and roars past them, razing …